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RetroLift / Retrospective games

10 retrospective games you can play right now

Most lists of retrospective games describe games you then have to run yourself. These ten run here: start one, send the link, and the team is playing from a laptop or phone. No sign-up and nothing to install.

Pick by the time you have

Time you haveStart with
Under 5 minutes⬆️ Higher or Lower
5 minutes, and you want to hear opinions🌢️ Hot Take Slider
Up to 15 minutes, new teamπŸ€₯ Two Truths & a Lie
A longer session, or the last retro of the year🎨 Draw & Guess

To open the retro

Use these when the room is quiet. A short game gets everyone to say or tap something before the hard topics start.

🌢️ Hot Take Slider

2–40 players Β· 5 min

Everyone slides to agree or disagree with a light-hearted take, then guesses where the team lands. It gets people used to disagreeing out loud, which is what you want from a retro.

Play β†’ Β· How it works

⬆️ Higher or Lower

2–40 players Β· 3–5 min

A fun fact and a number to beat. Three minutes, no thinking about work, and everyone has tapped something.

Play β†’ Β· How it works

🧊 Icebreakers & Bingo

2–50 players Β· 5–10 min

Draw a question for the room, run a check-in or play meeting bingo. Use the check-in to read the mood before you start.

Play β†’ Β· How it works

When energy is low

Good for the fourth retro in a row, or a remote team that has been on calls all day.

🧠 Mind Meld

3–12 players Β· 5–10 min

Two words appear and everyone types the word that links them, until the whole team says the same word. It works best with 3 to 12 people.

Play β†’ Β· How it works

πŸ” Zoom In

2–40 players Β· 5–8 min

A mystery picture zooms out from an extreme close-up. Name it before anyone else. Nothing to prepare, and new players pick it up at once.

Play β†’ Β· How it works

🧩 Emoji Charades

2–40 players Β· 5–10 min

Decode the emoji: movies, office buzzwords, sayings. The first right answer gets a bonus.

Play β†’ Β· How it works

When the team does not know each other

A team that knows each other a little speaks more plainly in the retro. Allow 10 to 15 minutes for these.

πŸ€₯ Two Truths & a Lie

3–30 players Β· 10–15 min

Everyone writes three facts about themselves and the team guesses which one is made up.

Play β†’ Β· How it works

✍️ Who Wrote It?

3–30 players Β· 10–15 min

Everyone answers a work-friendly prompt in secret, then guesses who wrote each answer.

Play β†’ Β· How it works

πŸ“Έ Whose Photo?

3–20 players Β· 10–15 min

Everyone adds a favourite photo. Guess whose it is, then hear the story behind it. Tell people they can skip anything personal.

Play β†’ Β· How it works

To end on a high

Finish the actions first, then play. Do it the other way round and the actions get rushed.

🎨 Draw & Guess

3–20 players Β· 10–20 min

One person draws a secret word and everyone races to guess it. Faster guesses score more. It takes 10 to 20 minutes, so keep it for a longer session.

Play β†’ Β· How it works

Looking for a game-style retro format instead?

A game gets people talking, but it will not tell you what to improve. For that, use a themed format, which some teams also call a retrospective game. These are free and open as a live board:

Questions

What is a retrospective game?

It can mean two things: a short game played at the start or end of a retro to warm the team up, or a themed retro format such as Sailboat, where the theme guides the discussion. This page covers both, and the ten games listed are the first kind.

Do we need accounts or an install?

No. One person starts a game and shares the link or QR code. Everyone else types a name and joins from a laptop or phone.

How long should a game take in a retro?

Five minutes is enough at the start of a normal retro. Keep the 10 to 20 minute games for longer sessions so they do not eat the time for actions.

Are they free?

Yes. All ten games on this page are free to play, with no sign-up.

RetroLift is free and made by AIYUN. See also all team games, retrospective templates and icebreaker questions.